Champions Stats & Counters
Pokédex › Milotic

Milotic — Stats & Moves (Pokémon Champions)

Water Abilities: Marvel Scale, Competitive, Cute Charm

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Milotic / Calculate damage with Milotic / Calculate damage against Milotic

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
95
170202
Attack
60
80112123
Defense
79
99131144
Sp. Atk
100
120152167
Sp. Def
125
145177194
Speed
81
101133146

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakElectricGrass
resists (1/2)FireWaterIceSteel

Learnset (61 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
WrapNormalPhysical159020Prevents the target from fleeing and inflicts damage for 2-5 turns.
FlailNormalPhysical10016Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
Weather BallNormalSpecial5010012If there be weather, this move has doubled power and the weather’s type.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
TickleNormalStatus10020Lowers the target’s Attack and Defense by one stage.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
Psych UpNormalStatus12Discards the user’s stat changes and copies the target’s.
SafeguardNormalStatus20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
AttractNormalStatus10016Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
RecoverNormalStatus8Heals the user by half its max HP.
Aqua TailWaterPhysical909012Inflicts regular damage with no additional effect.
DiveWaterPhysical8010012User dives underwater, dodging all attacks, and hits next turn.
WaterfallWaterPhysical8010016Has a chance to make the target flinch.
Flip TurnWaterPhysical6010020Inflicts regular damage with no additional effect.
Hydro PumpWaterSpecial110808Inflicts regular damage with no additional effect.
Muddy WaterWaterSpecial908512Has a chance to lower the target’s accuracy by one stage.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
ScaldWaterSpecial8010016Has a chance to burn the target.
Water PulseWaterSpecial6010020Has a chance to confuse the target.
Chilling WaterWaterSpecial5010020
WhirlpoolWaterSpecial358516Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Life DewWaterStatus12
Aqua RingWaterStatus20Restores 1/16 of the user’s max HP each turn.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
CoilPoisonStatus20Raises the user’s Attack, Defense, and accuracy by one stage each.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
AvalancheIcePhysical6010012Inflicts double damage if the user takes damage before attacking this turn.
Triple AxelIcePhysical209012Inflicts regular damage with no additional effect.
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
HazeIceStatus20Resets all Pokémon’s stats, accuracy, and evasion.
Mirror CoatPsychicSpecial10020Inflicts twice the damage the user received from the last special hit it took.
ImprisonPsychicStatus12Prevents the target from using any moves that the user also knows.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
HypnosisPsychicStatus6020Puts the target to sleep.
Confuse RayGhostStatus10012Confuses the target.
Breaking SwipeDragonPhysical6010016Lowers the target’s Attack by one stage after inflicting damage.
Dragon TailDragonPhysical609012Ends wild battles. Forces trainers to switch Pokémon.
Scale ShotDragonPhysical259020Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Dragon PulseDragonSpecial8510012Inflicts regular damage with no additional effect.
Dragon CheerDragonStatus16
Dragon DanceDragonStatus20Raises the user’s Attack and Speed by one stage.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
Iron TailSteelPhysical1007516Has a chance to lower the target’s Defense by one stage.
Iron HeadSteelPhysical8010016Has a chance to make the target flinch.
Alluring VoiceFairySpecial8010012
Draining KissFairySpecial5010012Drains 75% of the damage inflicted to heal the user.