Builds › Mega Lopunny
Mega Lopunny Build & Best Moveset
NormalFighting Role: Fast Attacker
A fast attacker build put together from Mega Lopunny's base stats. Both offense and Speed are high, so out-speeding and hitting first is the strongest plan. Stat points go to Attack 32, Speed 32, HP 2 with a Jolly nature. Base stats & learnset / How to counter Mega Lopunny
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 65 | 2 | — | 142 |
| Attack | 136 | 32 | — | 188 |
| Defense | 94 | 0 | — | 114 |
| Sp. Atk | 54 | 0 | ↓0.9 | 66 |
| Sp. Def | 96 | 0 | — | 116 |
| Speed | 135 | 32 | ↑1.1 | 205 |
Nature: Jolly (Speed ↑ / Sp. Atk ↓). Speed ties and sweeping potential come first, so the boost goes to Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Mega Kick | Normal | Physical | 120 | 75 | Same-type main attack. |
| Close Combat | Fighting | Physical | 120 | 100 | Same-type secondary attack. |
| Play Rough | Fairy | Physical | 90 | 90 | Coverage with a Fairy-type move. |
| Swords Dance | Normal | Status | — | — | Set up and create a win condition in one turn. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.