Builds › Orthworm
Orthworm Build & Best Moveset
Steel Role: Wall
A wall build put together from Orthworm's base stats. It does more work absorbing hits and staying in than trading damage. Stat points go to HP 32, Defense 32, Sp. Def 2 with a Impish nature. Base stats & learnset / How to counter Orthworm
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 70 | 32 | — | 177 |
| Attack | 85 | 0 | — | 105 |
| Defense | 145 | 32 | ↑1.1 | 216 |
| Sp. Atk | 60 | 0 | ↓0.9 | 72 |
| Sp. Def | 55 | 2 | — | 77 |
| Speed | 65 | 0 | — | 85 |
Nature: Impish (Defense ↑ / Sp. Atk ↓). Drop the offensive stat it never uses and raise the side you want to absorb with.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Iron Head | Steel | Physical | 80 | 100 | Same-type main attack. |
| Double-Edge | Normal | Physical | 120 | 100 | Coverage with a Normal-type move. |
| Rest | Psychic | Status | — | — | Recover and stay in. |
| Stealth Rock | Rock | Status | — | — | Restrict what the opponent can do. |
Held item options
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This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.