Builds › Rotom (Heat)
Rotom (Heat) Build & Best Moveset
ElectricFire Role: Attacker
A attacker build put together from Rotom (Heat)'s base stats. Damage is already there; how far you push Speed decides the matchups you win. Stat points go to Sp. Atk 32, Speed 32, HP 2 with a Modest nature. Base stats & learnset / How to counter Rotom (Heat)
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 50 | 2 | — | 127 |
| Attack | 65 | 0 | ↓0.9 | 76 |
| Defense | 107 | 0 | — | 127 |
| Sp. Atk | 105 | 32 | ↑1.1 | 172 |
| Sp. Def | 107 | 0 | — | 127 |
| Speed | 86 | 32 | — | 138 |
Nature: Modest (Sp. Atk ↑ / Attack ↓). Few opponents can be outsped anyway, so take the damage over the Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Thunderbolt | Electric | Special | 90 | 100 | Same-type main attack. |
| Overheat | Fire | Special | 130 | 90 | Same-type secondary attack. |
| Hyper Voice | Normal | Special | 90 | 100 | Coverage with a Normal-type move. |
| Nasty Plot | Dark | Status | — | — | Set up and create a win condition in one turn. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.