Builds › Mega Starmie
Mega Starmie Build & Best Moveset
WaterPsychic Role: Fast Attacker
A fast attacker build put together from Mega Starmie's base stats. Both offense and Speed are high, so out-speeding and hitting first is the strongest plan. Stat points go to Sp. Atk 32, Speed 32, HP 2 with a Timid nature. Base stats & learnset / How to counter Mega Starmie
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 60 | 2 | — | 137 |
| Attack | 100 | 0 | ↓0.9 | 108 |
| Defense | 105 | 0 | — | 125 |
| Sp. Atk | 130 | 32 | — | 182 |
| Sp. Def | 105 | 0 | — | 125 |
| Speed | 120 | 32 | ↑1.1 | 189 |
Nature: Timid (Speed ↑ / Attack ↓). Speed ties and sweeping potential come first, so the boost goes to Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Surf | Water | Special | 90 | 100 | Same-type main attack. |
| Psychic | Psychic | Special | 90 | 100 | Same-type secondary attack. |
| Thunderbolt | Electric | Special | 90 | 100 | Coverage with a Electric-type move. |
| Protect | Normal | Status | — | — | Scout and buy chip-damage turns. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.