Champions Stats & Counters
Pokédex › Aegislash (Blade)

Aegislash (Blade) — Stats & Moves (Pokémon Champions)

SteelGhost Abilities: Stance Change

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Aegislash (Blade) / Calculate damage with Aegislash (Blade) / Calculate damage against Aegislash (Blade)

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
60
135167
Attack
140
160192211
Defense
50
70102112
Sp. Atk
140
160192211
Sp. Def
50
70102112
Speed
60
80112123

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireGroundGhostDark
resists (1/2)GrassIceFlyingPsychicRockDragonSteelFairy
resists (1/4)Bug
immuneNormalFightingPoison

Learnset (45 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Double HitNormalPhysical359012Hits twice in one turn.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
BlockNormalStatus8Prevents the target from leaving battle.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
AttractNormalStatus10016Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
ScreechNormalStatus8520Lowers the target’s Defense by two stages.
Swords DanceNormalStatus20Raises the user’s Attack by two stages.
Solar BladeGrassPhysical12510012Requires a turn to charge before attacking.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Aerial AceFlyingPhysical6020Never misses.
Air SlashFlyingSpecial759516Has a chance to make the target flinch.
Head SmashRockPhysical150808User receives 1/2 the damage inflicted in recoil.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Wide GuardRockStatus12Prevents any multi-target moves from hitting friendly Pokémon this turn.
Close CombatFightingPhysical1201008Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Sacred SwordFightingPhysical9010016Ignores the target’s stat modifiers.
Brick BreakFightingPhysical7510016Destroys Reflect and Light Screen.
ReversalFightingPhysical10016Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Zen HeadbuttPsychicPhysical809016Has a chance to make the target flinch.
Psycho CutPsychicPhysical7010020Has an increased chance for a critical hit.
Power TrickPsychicStatus12User swaps Attack and Defense.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
ReflectPsychicStatus20Reduces damage from physical attacks by half.
PoltergeistGhostPhysical110908Inflicts regular damage with no additional effect.
Shadow ClawGhostPhysical7010016Has an increased chance for a critical hit.
Shadow SneakGhostPhysical4010020Inflicts regular damage with no additional effect.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
Destiny BondGhostStatus8If the user faints this turn, the target automatically will, too.
Night SlashDarkPhysical7010020Has an increased chance for a critical hit.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
Iron HeadSteelPhysical8010016Has a chance to make the target flinch.
Gyro BallSteelPhysical1008Power raises when the user has lower Speed, up to a maximum of 150.
Steel BeamSteelSpecial140958Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Flash CannonSteelSpecial8010012Has a chance to lower the target’s Special Defense by one stage.
King’s ShieldSteelStatus8Blocks damaging attacks and lowers attacking Pokémon’s Attack by two stages on contact. Switches Aegislash to Shield Forme.
Iron DefenseSteelStatus16Raises the user’s Defense by two stages.
Metal SoundSteelStatus8520Lowers the target’s Special Defense by two stages.