Champions Stats & Counters
Pokédex › Arbok

Arbok — Stats & Moves (Pokémon Champions)

Poison Abilities: Intimidate, Shed Skin

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Arbok / Calculate damage with Arbok / Calculate damage against Arbok

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
60
135167
Attack
95
115147161
Defense
69
89121133
Sp. Atk
65
85117128
Sp. Def
79
99131144
Speed
80
100132145

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakGroundPsychic
resists (1/2)GrassFightingPoisonBugFairy

Learnset (70 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
WrapNormalPhysical159020Prevents the target from fleeing and inflicts damage for 2-5 turns.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Spit UpNormalSpecial10012Power is 100 times the amount of energy Stockpiled.
SwallowNormalStatus12Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
StockpileNormalStatus20Stores energy up to three times for use with Spit Up and Swallow.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
GlareNormalStatus10020Paralyzes the target.
ScreechNormalStatus8520Lowers the target’s Defense by two stages.
Seed BombGrassPhysical8010016Inflicts regular damage with no additional effect.
TrailblazeGrassPhysical5010020
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Fire FangFirePhysical659516Has a chance to burn the target and a chance to make the target flinch.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Thunder FangElectricPhysical659516Has a chance to paralyze the target and a chance to make the target flinch.
Leech LifeBugPhysical8010012Drains half the damage inflicted to heal the user.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Rock TombRockPhysical609516Has a chance to lower the target’s Speed by one stage.
Gunk ShotPoisonPhysical120808Has a chance to poison the target.
Poison JabPoisonPhysical8010020Has a chance to poison the target.
Poison FangPoisonPhysical5010016Has a chance to badly poison the target.
BelchPoisonSpecial1209012Can only be used after the user has eaten a berry.
Sludge WavePoisonSpecial9510012Has a chance to poison the target.
Sludge BombPoisonSpecial9010012Has a chance to poison the target.
VenoshockPoisonSpecial6510012Inflicts double damage if the target is Poisoned.
Acid SprayPoisonSpecial4010020Lowers the target’s Special Defense by two stages.
CoilPoisonStatus20Raises the user’s Attack, Defense, and accuracy by one stage each.
Toxic SpikesPoisonStatus20Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Gastro AcidPoisonStatus10012Nullifies target’s ability until it leaves battle.
ToxicPoisonStatus9012Badly poisons the target, inflicting more damage every turn.
EarthquakeGroundPhysical10010012Inflicts regular damage and can hit Dig users.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
Mud-SlapGroundSpecial2010012Has a chance to lower the target’s accuracy by one stage.
Ice FangIcePhysical659516Has a chance to freeze the target and a chance to make the target flinch.
HazeIceStatus20Resets all Pokémon’s stats, accuracy, and evasion.
Psychic FangsPsychicPhysical8510012Destroys Reflect and Light Screen.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
SpiteGhostStatus10012Lowers the PP of the target’s last used move by 4.
Breaking SwipeDragonPhysical6010016Lowers the target’s Attack by one stage after inflicting damage.
Dragon TailDragonPhysical609012Ends wild battles. Forces trainers to switch Pokémon.
Scale ShotDragonPhysical259020Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Throat ChopDarkPhysical8010016Prevents the target from using sound-based moves for two turns.
CrunchDarkPhysical8010016Has a chance to lower the target’s Defense by one stage.
Lash OutDarkPhysical751008Inflicts regular damage with no additional effect.
Sucker PunchDarkPhysical701008Only works if the target is about to use a damaging move.
Knock OffDarkPhysical6510020Target drops its held item.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
ThiefDarkPhysical6010020Takes the target’s item.
BiteDarkPhysical6010020Has a chance to make the target flinch.
PaybackDarkPhysical5010012Power is doubled if the target has already moved this turn.
Beat UpDarkPhysical10012Hits once for every conscious Pokémon the trainer has.
Dark PulseDarkSpecial8010016Has a chance to make the target flinch.
SnarlDarkSpecial559516Has a chance to lower the target’s Special Attack by one stage.
SwitcherooDarkStatus10012User and target swap items.
Iron TailSteelPhysical1007516Has a chance to lower the target’s Defense by one stage.