Champions Stats & Counters
Pokédex › Ariados

Ariados — Stats & Moves (Pokémon Champions)

BugPoison Abilities: Swarm, Insomnia

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Ariados / Calculate damage with Ariados / Calculate damage against Ariados

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
70
145177
Attack
90
110142156
Defense
70
90122134
Sp. Atk
60
80112123
Sp. Def
70
90122134
Speed
40
6092101

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireFlyingPsychicRock
resists (1/2)PoisonBugFairy
resists (1/4)GrassFighting

Learnset (64 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Baton PassNormalStatus20Allows the trainer to switch out the user and pass effects along to its replacement.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Focus EnergyNormalStatus20Increases the user’s chance to score a critical hit.
ScreechNormalStatus8520Lowers the target’s Defense by two stages.
DisableNormalStatus10020Disables the target’s last used move for 1-8 turns.
Swords DanceNormalStatus20Raises the user’s Attack by two stages.
TrailblazeGrassPhysical5010020
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
ElectrowebElectricSpecial559516Lowers the target’s Speed by one stage.
MegahornBugPhysical1208512Inflicts regular damage with no additional effect.
First ImpressionBugPhysical10010012Can only be used as the first move after the user enters battle.
LungeBugPhysical8010016Lowers the target’s Attack by one stage after inflicting damage.
X-ScissorBugPhysical8010016Inflicts regular damage with no additional effect.
Leech LifeBugPhysical8010012Drains half the damage inflicted to heal the user.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
Bug BiteBugPhysical6010020If target has a berry, inflicts double damage and uses the berry.
PounceBugPhysical5010020
Fell StingerBugPhysical5010020Raises the user’s Attack by two stages if it KOs the target.
Pin MissileBugPhysical259520Hits 2-5 times in one turn.
Bug BuzzBugSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Struggle BugBugSpecial5010020Has a chance to lower the target’s Special Attack by one stage.
InfestationBugSpecial2010020Prevents the target from fleeing and inflicts damage for 2-5 turns.
Sticky WebBugStatus20Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
Rage PowderBugStatus20Redirects the target’s single-target effects to the user for this turn.
String ShotBugStatus9520Lowers the target’s Speed by two stages.
BounceFlyingPhysical85858User bounces high into the air, dodging all attacks, and hits next turn.
Poison JabPoisonPhysical8010020Has a chance to poison the target.
Cross PoisonPoisonPhysical7010020Has an increased chance for a critical hit and a chance to poison the target.
Sludge WavePoisonSpecial9510012Has a chance to poison the target.
Sludge BombPoisonSpecial9010012Has a chance to poison the target.
VenoshockPoisonSpecial6510012Inflicts double damage if the target is Poisoned.
Acid SprayPoisonSpecial4010020Lowers the target’s Special Defense by two stages.
Toxic ThreadPoisonStatus10020Poisons the target and lowers its Speed by one stage.
Toxic SpikesPoisonStatus20Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
ToxicPoisonStatus9012Badly poisons the target, inflicting more damage every turn.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
PsychicPsychicSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
AgilityPsychicStatus20Raises the user’s Speed by two stages.
Shadow SneakGhostPhysical4010020Inflicts regular damage with no additional effect.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
Night ShadeGhostSpecial10016Inflicts damage equal to the user’s level.
SpiteGhostStatus10012Lowers the PP of the target’s last used move by 4.
Foul PlayDarkPhysical9510016Calculates damage with the target’s attacking stat.
Throat ChopDarkPhysical8010016Prevents the target from using sound-based moves for two turns.
Night SlashDarkPhysical7010020Has an increased chance for a critical hit.
Sucker PunchDarkPhysical701008Only works if the target is about to use a damaging move.
Knock OffDarkPhysical6510020Target drops its held item.
AssuranceDarkPhysical6010012Power is doubled if the target has already received damage this turn.
ThiefDarkPhysical6010020Takes the target’s item.
Smart StrikeSteelPhysical7012Never misses.