Champions Stats & Counters
Pokédex › Audino

Audino — Stats & Moves (Pokémon Champions)

Normal Abilities: Healer, Regenerator

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Audino / Calculate damage with Audino / Calculate damage against Audino

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
103
178210
Attack
60
80112123
Defense
86
106138151
Sp. Atk
60
80112123
Sp. Def
86
106138151
Speed
50
70102112

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFighting
immuneGhost

Learnset (69 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Last ResortNormalPhysical1401008Can only be used after all of the user’s other moves have been used.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
Mega KickNormalPhysical120758Inflicts regular damage with no additional effect.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
Hyper VoiceNormalSpecial9010012Inflicts regular damage with no additional effect.
UproarNormalSpecial9010012Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
After YouNormalStatus16Makes the target act next this turn.
EntrainmentNormalStatus10016Copies the user’s ability onto the target.
Simple BeamNormalStatus10016Changes the target’s ability to Simple.
YawnNormalStatus12Target sleeps at the end of the next turn.
WishNormalStatus12User will recover half its max HP at the end of the next turn.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
EncoreNormalStatus1008Forces the target to repeat its last used move every turn for 2 to 6 turns.
SafeguardNormalStatus20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
AttractNormalStatus10016Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Grass KnotGrassSpecial10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Fire PunchFirePhysical7510016Has a chance to burn the target.
Fire BlastFireSpecial110858Has a chance to burn the target.
FlamethrowerFireSpecial9010016Has a chance to burn the target.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
Chilling WaterWaterSpecial5010020
Life DewWaterStatus12
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Wild ChargeElectricPhysical9010016User receives 1/4 the damage it inflicts in recoil.
Thunder PunchElectricPhysical7510016Has a chance to paralyze the target.
ThunderElectricSpecial1107012Has a chance to paralyze the target.
ThunderboltElectricSpecial9010016Has a chance to paralyze the target.
Thunder WaveElectricStatus9020Paralyzes the target.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
Ice PunchIcePhysical7510016Has a chance to freeze the target.
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
Drain PunchFightingPhysical7510012Drains half the damage inflicted to heal the user.
Low KickFightingPhysical10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Zen HeadbuttPsychicPhysical809016Has a chance to make the target flinch.
PsychicPsychicSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
PsyshockPsychicSpecial8010012Inflicts damage based on the target’s Defense, not Special Defense.
Heal PulsePsychicStatus12Heals the target for half its max HP.
Ally SwitchPsychicStatus16User switches places with the friendly Pokémon opposite it.
Trick RoomPsychicStatus8For five turns, slower Pokémon will act before faster Pokémon.
Healing WishPsychicStatus12User faints. Its replacement has its HP fully restored and any major status effect removed.
Calm MindPsychicStatus20Raises the user’s Special Attack and Special Defense by one stage.
Skill SwapPsychicStatus12User and target swap abilities.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
AmnesiaPsychicStatus20Raises the user’s Special Defense by two stages.
ReflectPsychicStatus20Reduces damage from physical attacks by half.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
Throat ChopDarkPhysical8010016Prevents the target from using sound-based moves for two turns.
FlingDarkPhysical10012Throws held item at the target; power depends on the item.
Iron TailSteelPhysical1007516Has a chance to lower the target’s Defense by one stage.
Dazzling GleamFairySpecial8010012Inflicts regular damage with no additional effect.
Draining KissFairySpecial5010012Drains 75% of the damage inflicted to heal the user.
Baby-Doll EyesFairyStatus10020Lowers the target’s Attack by one stage.
Misty TerrainFairyStatus12For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
Sweet KissFairyStatus7512Confuses the target.