Champions Stats & Counters
Pokédex › Basculegion (F)

Basculegion (F) — Stats & Moves (Pokémon Champions)

WaterGhost Abilities: Rattled

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Basculegion (F) / Calculate damage with Basculegion (F) / Calculate damage against Basculegion (F)

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
120
195227
Attack
92
112144158
Defense
65
85117128
Sp. Atk
100
120152167
Sp. Def
75
95127139
Speed
78
98130143

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakElectricGrassGhostDark
resists (1/2)FireWaterIcePoisonBugSteel
immuneNormalFighting

Learnset (49 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
ThrashNormalPhysical12010012Hits every turn for 2-3 turns, then confuses the user.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
EndeavorNormalPhysical1008Lowers the target’s HP to equal the user’s.
FlailNormalPhysical10016Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
UproarNormalSpecial9010012Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Wave CrashWaterPhysical12010012
LiquidationWaterPhysical8510012Has a chance to lower the target’s Defense by one stage.
WaterfallWaterPhysical8010016Has a chance to make the target flinch.
Flip TurnWaterPhysical6010020Inflicts regular damage with no additional effect.
Aqua JetWaterPhysical4010020Inflicts regular damage with no additional effect.
Hydro PumpWaterSpecial110808Inflicts regular damage with no additional effect.
Muddy WaterWaterSpecial908512Has a chance to lower the target’s accuracy by one stage.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
Water PulseWaterSpecial6010020Has a chance to confuse the target.
Chilling WaterWaterSpecial5010020
WhirlpoolWaterSpecial358516Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
SoakWaterStatus10020Changes the target’s type to Water.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Head SmashRockPhysical150808User receives 1/2 the damage inflicted in recoil.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
Ice FangIcePhysical659516Has a chance to freeze the target and a chance to make the target flinch.
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
SnowscapeIceStatus8
Psychic FangsPsychicPhysical8510012Destroys Reflect and Light Screen.
Zen HeadbuttPsychicPhysical809016Has a chance to make the target flinch.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
AgilityPsychicStatus20Raises the user’s Speed by two stages.
Phantom ForceGhostPhysical9010012User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Last RespectsGhostPhysical5010012
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
Night ShadeGhostSpecial10016Inflicts damage equal to the user’s level.
SpiteGhostStatus10012Lowers the PP of the target’s last used move by 4.
Confuse RayGhostStatus10012Confuses the target.
OutrageDragonPhysical12010012Hits every turn for 2-3 turns, then confuses the user.
Scale ShotDragonPhysical259020Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
CrunchDarkPhysical8010016Has a chance to lower the target’s Defense by one stage.
BiteDarkPhysical6010020Has a chance to make the target flinch.