Champions Stats & Counters
Pokédex › Mega Beedrill

Mega Beedrill — Stats & Moves (Pokémon Champions)

BugPoison Abilities: Adaptability

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Mega Beedrill / Calculate damage with Mega Beedrill / Calculate damage against Mega Beedrill

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
65
140172
Attack
150
170202222
Defense
40
6092101
Sp. Atk
15
356773
Sp. Def
80
100132145
Speed
145
165197216

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireFlyingPsychicRock
resists (1/2)PoisonBugFairy
resists (1/4)GrassFighting

Learnset (53 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Double HitNormalPhysical359012Hits twice in one turn.
EndeavorNormalPhysical1008Lowers the target’s HP to equal the user’s.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Baton PassNormalStatus20Allows the trainer to switch out the user and pass effects along to its replacement.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
AttractNormalStatus10016Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Focus EnergyNormalStatus20Increases the user’s chance to score a critical hit.
ScreechNormalStatus8520Lowers the target’s Defense by two stages.
Swords DanceNormalStatus20Raises the user’s Attack by two stages.
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
ElectrowebElectricSpecial559516Lowers the target’s Speed by one stage.
LungeBugPhysical8010016Lowers the target’s Attack by one stage after inflicting damage.
X-ScissorBugPhysical8010016Inflicts regular damage with no additional effect.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
U-turnBugPhysical7010020User must switch out after attacking.
Bug BiteBugPhysical6010020If target has a berry, inflicts double damage and uses the berry.
PounceBugPhysical5010020
Fell StingerBugPhysical5010020Raises the user’s Attack by two stages if it KOs the target.
Pin MissileBugPhysical259520Hits 2-5 times in one turn.
Pollen PuffBugSpecial9010016Damages opponents, but heals allies for 50% of their max HP.
Bug BuzzBugSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
String ShotBugStatus9520Lowers the target’s Speed by two stages.
Aerial AceFlyingPhysical6020Never misses.
AcrobaticsFlyingPhysical5510016Has double power if the user has no held item.
Dual WingbeatFlyingPhysical409012Inflicts regular damage with no additional effect.
Air CutterFlyingSpecial609520Has an increased chance for a critical hit.
Poison JabPoisonPhysical8010020Has a chance to poison the target.
Cross PoisonPoisonPhysical7010020Has an increased chance for a critical hit and a chance to poison the target.
Sludge BombPoisonSpecial9010012Has a chance to poison the target.
VenoshockPoisonSpecial6510012Inflicts double damage if the target is Poisoned.
Toxic SpikesPoisonStatus20Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
ToxicPoisonStatus9012Badly poisons the target, inflicting more damage every turn.
Drill RunGroundPhysical809512Has an increased chance for a critical hit.
Brick BreakFightingPhysical7510016Destroys Reflect and Light Screen.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
AgilityPsychicStatus20Raises the user’s Speed by two stages.
Throat ChopDarkPhysical8010016Prevents the target from using sound-based moves for two turns.
Knock OffDarkPhysical6510020Target drops its held item.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
AssuranceDarkPhysical6010012Power is doubled if the target has already received damage this turn.
ThiefDarkPhysical6010020Takes the target’s item.
PaybackDarkPhysical5010012Power is doubled if the target has already moved this turn.
Iron DefenseSteelStatus16Raises the user’s Defense by two stages.