Champions Stats & Counters
Pokédex › Dragonite

Dragonite — Stats & Moves (Pokémon Champions)

DragonFlying Abilities: Inner Focus

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Dragonite / Calculate damage with Dragonite / Calculate damage against Dragonite

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
91
166198
Attack
134
154186204
Defense
95
115147161
Sp. Atk
100
120152167
Sp. Def
100
120152167
Speed
80
100132145

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

4x weakIce
2x weakRockDragonFairy
resists (1/2)FireWaterFightingBug
resists (1/4)Grass
immuneGround

Learnset (83 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Mega KickNormalPhysical120758Inflicts regular damage with no additional effect.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
Extreme SpeedNormalPhysical801008Inflicts regular damage with no additional effect.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
WrapNormalPhysical159020Prevents the target from fleeing and inflicts damage for 2-5 turns.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
Weather BallNormalSpecial5010012If there be weather, this move has doubled power and the weather’s type.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
SafeguardNormalStatus20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
RoarNormalStatus20Immediately ends wild battles. Forces trainers to switch Pokémon.
WhirlwindNormalStatus20Immediately ends wild battles. Forces trainers to switch Pokémon.
Fire PunchFirePhysical7510016Has a chance to burn the target.
Fire BlastFireSpecial110858Has a chance to burn the target.
Heat WaveFireSpecial959012Has a chance to burn the target.
FlamethrowerFireSpecial9010016Has a chance to burn the target.
Fire SpinFireSpecial358516Prevents the target from fleeing and inflicts damage for 2-5 turns.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Aqua TailWaterPhysical909012Inflicts regular damage with no additional effect.
DiveWaterPhysical8010012User dives underwater, dodging all attacks, and hits next turn.
WaterfallWaterPhysical8010016Has a chance to make the target flinch.
Aqua JetWaterPhysical4010020Inflicts regular damage with no additional effect.
Hydro PumpWaterSpecial110808Inflicts regular damage with no additional effect.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
Water PulseWaterSpecial6010020Has a chance to confuse the target.
Chilling WaterWaterSpecial5010020
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Thunder PunchElectricPhysical7510016Has a chance to paralyze the target.
ThunderElectricSpecial1107012Has a chance to paralyze the target.
ThunderboltElectricSpecial9010016Has a chance to paralyze the target.
Thunder WaveElectricStatus9020Paralyzes the target.
FlyFlyingPhysical909516User flies high into the air, dodging all attacks, and hits next turn.
Aerial AceFlyingPhysical6020Never misses.
HurricaneFlyingSpecial1107012Has a chance to confuse the target.
Air SlashFlyingSpecial759516Has a chance to make the target flinch.
Air CutterFlyingSpecial609520Has an increased chance for a critical hit.
TailwindFlyingStatus16For three turns, friendly Pokémon have doubled Speed.
RoostFlyingStatus8Heals the user by half its max HP.
Stone EdgeRockPhysical100808Has an increased chance for a critical hit.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Rock TombRockPhysical609516Has a chance to lower the target’s Speed by one stage.
SandstormRockStatus8Changes the weather to a sandstorm for five turns.
EarthquakeGroundPhysical10010012Inflicts regular damage and can hit Dig users.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
Ice SpinnerIcePhysical8010016
Ice PunchIcePhysical7510016Has a chance to freeze the target.
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
SnowscapeIceStatus8
HazeIceStatus20Resets all Pokémon’s stats, accuracy, and evasion.
Focus PunchFightingPhysical15010020If the user takes damage before attacking, the attack is canceled.
SuperpowerFightingPhysical1201008Lowers the user’s Attack and Defense by one stage after inflicting damage.
Body PressFightingPhysical8010012
Brick BreakFightingPhysical7510016Destroys Reflect and Light Screen.
Low KickFightingPhysical10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Focus BlastFightingSpecial120708Has a chance to lower the target’s Special Defense by one stage.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
AgilityPsychicStatus20Raises the user’s Speed by two stages.
OutrageDragonPhysical12010012Hits every turn for 2-3 turns, then confuses the user.
Dragon RushDragonPhysical1007512Has a chance to make the target flinch.
Dragon ClawDragonPhysical8010016Inflicts regular damage with no additional effect.
Breaking SwipeDragonPhysical6010016Lowers the target’s Attack by one stage after inflicting damage.
Dragon TailDragonPhysical609012Ends wild battles. Forces trainers to switch Pokémon.
Scale ShotDragonPhysical259020Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Dragon PulseDragonSpecial8510012Inflicts regular damage with no additional effect.
Draco MeteorDragonSpecial130908Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon CheerDragonStatus16
Dragon DanceDragonStatus20Raises the user’s Attack and Speed by one stage.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
FlingDarkPhysical10012Throws held item at the target; power depends on the item.
Iron TailSteelPhysical1007516Has a chance to lower the target’s Defense by one stage.
Iron HeadSteelPhysical8010016Has a chance to make the target flinch.
Steel WingSteelPhysical709020Has a chance to raise the user’s Defense by one stage.