Champions Stats & Counters
Pokédex › Mega Gardevoir

Mega Gardevoir — Stats & Moves (Pokémon Champions)

PsychicFairy Abilities: Pixilate

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Mega Gardevoir build & best moveset / Best counters to Mega Gardevoir / Calculate damage with Mega Gardevoir / Calculate damage against Mega Gardevoir

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
68
143175—
Attack
85
105137150
Defense
65
85117128
Sp. Atk
165
185217238
Sp. Def
135
155187205
Speed
100
120152167

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakPoisonGhostSteel
resists (1/2)Psychic
resists (1/4)Fighting
immuneDragon

Learnset (80 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
Hyper VoiceNormalSpecial9010012Inflicts regular damage with no additional effect.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
WishNormalStatus——12User will recover half its max HP at the end of the next turn.
Helping HandNormalStatus——20Ally’s next move inflicts half more damage.
Psych UpNormalStatus——12Discards the user’s stat changes and copies the target’s.
EncoreNormalStatus—1008Forces the target to repeat its last used move every turn for 2 to 6 turns.
Pain SplitNormalStatus——20Sets the user’s and targets’s HP to the average of their current HP.
SafeguardNormalStatus——20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus——12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Mean LookNormalStatus——8Prevents the target from leaving battle.
SwaggerNormalStatus—8516Raises the target’s Attack by two stages and confuses the target.
EndureNormalStatus——12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus——8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus——12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Double TeamNormalStatus——16Raises the user’s evasion by one stage.
DisableNormalStatus—10020Disables the target’s last used move for 1-8 turns.
Energy BallGrassSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Grass KnotGrassSpecial—10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Fire PunchFirePhysical7510016Has a chance to burn the target.
Mystical FireFireSpecial7510012Has a chance to lower the target’s Special Attack by one stage.
Will-O-WispFireStatus—8516Burns the target.
Sunny DayFireStatus——8Changes the weather to sunny for five turns.
Life DewWaterStatus——12The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Rain DanceWaterStatus——8Changes the weather to rain for five turns.
Thunder PunchElectricPhysical7510016Has a chance to paralyze the target.
ThunderboltElectricSpecial9010016Has a chance to paralyze the target.
Charge BeamElectricSpecial509012Has a chance to raise the user’s Special Attack by one stage.
Thunder WaveElectricStatus—9020Paralyzes the target.
Ice PunchIcePhysical7510016Has a chance to freeze the target.
Triple AxelIcePhysical209012Inflicts regular damage with no additional effect.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
Focus BlastFightingSpecial120708Has a chance to lower the target’s Special Defense by one stage.
Aura SphereFightingSpecial80—20Never misses.
Vacuum WaveFightingSpecial4010020Inflicts regular damage with no additional effect.
Zen HeadbuttPsychicPhysical809016Has a chance to make the target flinch.
Future SightPsychicSpecial12010012Hits the target two turns later.
PsychicPsychicSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Expanding ForcePsychicSpecial8010012Inflicts regular damage with no additional effect.
PsyshockPsychicSpecial8010012Inflicts damage based on the target’s Defense, not Special Defense.
Psychic NoisePsychicSpecial7510012The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Stored PowerPsychicSpecial2010012Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Psychic TerrainPsychicStatus——12Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
Heal PulsePsychicStatus——12Heals the target for half its max HP.
Magic RoomPsychicStatus——12Negates held items for five turns.
Wonder RoomPsychicStatus——12All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Trick RoomPsychicStatus——8For five turns, slower Pokémon will act before faster Pokémon.
Guard SwapPsychicStatus——12User swaps Defense and Special Defense changes with the target.
Power SwapPsychicStatus——12User swaps Attack and Special Attack changes with the target.
Healing WishPsychicStatus——12User faints. Its replacement has its HP fully restored and any major status effect removed.
GravityPsychicStatus——8Disables moves and immunities that involve flying or levitating for five turns.
Calm MindPsychicStatus——20Raises the user’s Special Attack and Special Defense by one stage.
ImprisonPsychicStatus——12Prevents the target from using any moves that the user also knows.
Skill SwapPsychicStatus——12User and target swap abilities.
TrickPsychicStatus—10012User and target swap items.
RestPsychicStatus——8User sleeps for two turns, completely healing itself.
ReflectPsychicStatus——20Reduces damage from physical attacks by half.
Light ScreenPsychicStatus——20Reduces damage from special attacks by 50% for five turns.
HypnosisPsychicStatus—6020Puts the target to sleep.
Shadow SneakGhostPhysical4010020Inflicts regular damage with no additional effect.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
Night ShadeGhostSpecial—10016Inflicts damage equal to the user’s level.
Destiny BondGhostStatus——8If the user faints this turn, the target automatically will, too.
Confuse RayGhostStatus—10012Confuses the target.
Knock OffDarkPhysical6510020Target drops its held item.
ThiefDarkPhysical6010020Takes the target’s item.
FlingDarkPhysical—10012Throws held item at the target; power depends on the item.
TauntDarkStatus—10020For the next few turns, the target can only use damaging moves.
MementoDarkStatus—10012Lowers the target’s Attack and Special Attack by two stages. User faints.
Misty ExplosionFairySpecial1001008Inflicts regular damage with no additional effect.
MoonblastFairySpecial9510016Has a chance to lower the target’s Special Attack by one stage.
Alluring VoiceFairySpecial8010012The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Dazzling GleamFairySpecial8010012Inflicts regular damage with no additional effect.
Draining KissFairySpecial5010012Drains 75% of the damage inflicted to heal the user.
Misty TerrainFairyStatus——12For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
CharmFairyStatus—10020Lowers the target’s Attack by two stages.
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