Champions Stats & Counters
Pokédex › Hisuian Goodra

Hisuian Goodra — Stats & Moves (Pokémon Champions)

SteelDragon Abilities: Sap Sipper, Shell Armor

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Hisuian Goodra / Calculate damage with Hisuian Goodra / Calculate damage against Hisuian Goodra

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
80
155187
Attack
100
120152167
Defense
100
120152167
Sp. Atk
110
130162178
Sp. Def
150
170202222
Speed
60
80112123

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFightingGround
resists (1/2)NormalWaterElectricFlyingPsychicBugRockSteel
resists (1/4)Grass
immunePoison

Learnset (63 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
FeintNormalPhysical3010012Hits through Protect and Detect.
FlailNormalPhysical10016Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
Weather BallNormalSpecial5010012If there be weather, this move has doubled power and the weather’s type.
Tearful LookNormalStatus20Lowers the target’s Attack and Special Attack by one stage.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Fire PunchFirePhysical7510016Has a chance to burn the target.
Fire BlastFireSpecial110858Has a chance to burn the target.
FlamethrowerFireSpecial9010016Has a chance to burn the target.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Hydro PumpWaterSpecial110808Inflicts regular damage with no additional effect.
Muddy WaterWaterSpecial908512Has a chance to lower the target’s accuracy by one stage.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
Water PulseWaterSpecial6010020Has a chance to confuse the target.
Chilling WaterWaterSpecial5010020
Life DewWaterStatus12
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Thunder PunchElectricPhysical7510016Has a chance to paralyze the target.
ThunderElectricSpecial1107012Has a chance to paralyze the target.
ThunderboltElectricSpecial9010016Has a chance to paralyze the target.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Rock TombRockPhysical609516Has a chance to lower the target’s Speed by one stage.
Ancient PowerRockSpecial601008Has a chance to raise all of the user’s stats by one stage.
SandstormRockStatus8Changes the weather to a sandstorm for five turns.
Sludge WavePoisonSpecial9510012Has a chance to poison the target.
Sludge BombPoisonSpecial9010012Has a chance to poison the target.
Acid SprayPoisonSpecial4010020Lowers the target’s Special Defense by two stages.
EarthquakeGroundPhysical10010012Inflicts regular damage and can hit Dig users.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
Ice SpinnerIcePhysical8010016
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Body PressFightingPhysical8010012
CounterFightingPhysical10020Inflicts twice the damage the user received from the last physical hit it took.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
CurseGhostStatus12Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
OutrageDragonPhysical12010012Hits every turn for 2-3 turns, then confuses the user.
Dragon ClawDragonPhysical8010016Inflicts regular damage with no additional effect.
Breaking SwipeDragonPhysical6010016Lowers the target’s Attack by one stage after inflicting damage.
Dragon TailDragonPhysical609012Ends wild battles. Forces trainers to switch Pokémon.
Draco MeteorDragonSpecial130908Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon PulseDragonSpecial8510012Inflicts regular damage with no additional effect.
Dragon CheerDragonStatus16
Lash OutDarkPhysical751008Inflicts regular damage with no additional effect.
Knock OffDarkPhysical6510020Target drops its held item.
Iron TailSteelPhysical1007516Has a chance to lower the target’s Defense by one stage.
Iron HeadSteelPhysical8010016Has a chance to make the target flinch.
Heavy SlamSteelPhysical10012Power is higher when the user weighs more than the target, up to a maximum of 120.
Gyro BallSteelPhysical1008Power raises when the user has lower Speed, up to a maximum of 150.
Steel BeamSteelSpecial140958Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Flash CannonSteelSpecial8010012Has a chance to lower the target’s Special Defense by one stage.
ShelterSteelStatus12
CharmFairyStatus10020Lowers the target’s Attack by two stages.