Champions Stats & Counters
Pokédex › Gourgeist (Large)

Gourgeist (Large) — Stats & Moves (Pokémon Champions)

GhostGrass Abilities: Pickup

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Gourgeist (Large) / Calculate damage with Gourgeist (Large) / Calculate damage against Gourgeist (Large)

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
75
150182
Attack
95
115147161
Defense
122
142174191
Sp. Atk
58
78110121
Sp. Def
75
95127139
Speed
69
89121133

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireIceFlyingGhostDark
resists (1/2)WaterElectricGrassGround
immuneNormalFighting

Learnset (60 moves)

MoveTypeCat.PowerAcc.PPEffect
ExplosionNormalPhysical2501008User faints.
Self-DestructNormalPhysical2001008User faints.
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
SafeguardNormalStatus20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
AttractNormalStatus10016Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
DisableNormalStatus10020Disables the target’s last used move for 1-8 turns.
Power WhipGrassPhysical1208512Inflicts regular damage with no additional effect.
Seed BombGrassPhysical8010016Inflicts regular damage with no additional effect.
Grassy GlideGrassPhysical5510020Inflicts regular damage with no additional effect.
Bullet SeedGrassPhysical2510020Hits 2-5 times in one turn.
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Energy BallGrassSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Grass KnotGrassSpecial10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Worry SeedGrassStatus10012Changes the target’s ability to Insomnia.
Leech SeedGrassStatus9012Seeds the target, stealing HP from it every turn.
Fire BlastFireSpecial110858Has a chance to burn the target.
FlamethrowerFireSpecial9010016Has a chance to burn the target.
Mystical FireFireSpecial7510012Has a chance to lower the target’s Special Attack by one stage.
Will-O-WispFireStatus8516Burns the target.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Sludge BombPoisonSpecial9010012Has a chance to poison the target.
Focus BlastFightingSpecial120708Has a chance to lower the target’s Special Defense by one stage.
PsychicPsychicSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Ally SwitchPsychicStatus16User switches places with the friendly Pokémon opposite it.
Trick RoomPsychicStatus8For five turns, slower Pokémon will act before faster Pokémon.
ImprisonPsychicStatus12Prevents the target from using any moves that the user also knows.
Skill SwapPsychicStatus12User and target swap abilities.
TrickPsychicStatus10012User and target swap items.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
HypnosisPsychicStatus6020Puts the target to sleep.
PoltergeistGhostPhysical110908Inflicts regular damage with no additional effect.
Phantom ForceGhostPhysical9010012User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Shadow SneakGhostPhysical4010020Inflicts regular damage with no additional effect.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
Trick-or-TreatGhostStatus10020Adds Ghost to the target’s types.
Destiny BondGhostStatus8If the user faints this turn, the target automatically will, too.
CurseGhostStatus12Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Confuse RayGhostStatus10012Confuses the target.
Foul PlayDarkPhysical9510016Calculates damage with the target’s attacking stat.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
ThiefDarkPhysical6010020Takes the target’s item.
Dark PulseDarkSpecial8010016Has a chance to make the target flinch.
Nasty PlotDarkStatus20Raises the user’s Special Attack by two stages.
Gyro BallSteelPhysical1008Power raises when the user has lower Speed, up to a maximum of 150.
MoonblastFairySpecial9510016Has a chance to lower the target’s Special Attack by one stage.