Champions Stats & Counters
Pokédex › Houndstone

Houndstone — Stats & Moves (Pokémon Champions)

Ghost Abilities: Sand Rush

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Houndstone / Calculate damage with Houndstone / Calculate damage against Houndstone

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
72
147179
Attack
101
121153168
Defense
100
120152167
Sp. Atk
50
70102112
Sp. Def
97
117149163
Speed
68
88120132

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakGhostDark
resists (1/2)PoisonBug
immuneNormalFighting

Learnset (52 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
EndeavorNormalPhysical1008Lowers the target’s HP to equal the user’s.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
UproarNormalSpecial9010012Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
HowlNormalStatus20Raises the user’s Attack by one stage.
YawnNormalStatus12Target sleeps at the end of the next turn.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
SwaggerNormalStatus8516Raises the target’s Attack by two stages and confuses the target.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
DisableNormalStatus10020Disables the target’s last used move for 1-8 turns.
RoarNormalStatus20Immediately ends wild battles. Forces trainers to switch Pokémon.
Fire FangFirePhysical659516Has a chance to burn the target and a chance to make the target flinch.
Will-O-WispFireStatus8516Burns the target.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Thunder FangElectricPhysical659516Has a chance to paralyze the target and a chance to make the target flinch.
SandstormRockStatus8Changes the weather to a sandstorm for five turns.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
Mud-SlapGroundSpecial2010012Has a chance to lower the target’s accuracy by one stage.
Ice FangIcePhysical659516Has a chance to freeze the target and a chance to make the target flinch.
Body PressFightingPhysical8010012
Psychic FangsPsychicPhysical8510012Destroys Reflect and Light Screen.
Zen HeadbuttPsychicPhysical809016Has a chance to make the target flinch.
Ally SwitchPsychicStatus16User switches places with the friendly Pokémon opposite it.
TrickPsychicStatus10012User and target swap items.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
PoltergeistGhostPhysical110908Inflicts regular damage with no additional effect.
Phantom ForceGhostPhysical9010012User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Last RespectsGhostPhysical5010012
Shadow SneakGhostPhysical4010020Inflicts regular damage with no additional effect.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
Night ShadeGhostSpecial10016Inflicts damage equal to the user’s level.
Destiny BondGhostStatus8If the user faints this turn, the target automatically will, too.
Confuse RayGhostStatus10012Confuses the target.
CrunchDarkPhysical8010016Has a chance to lower the target’s Defense by one stage.
ThiefDarkPhysical6010020Takes the target’s item.
BiteDarkPhysical6010020Has a chance to make the target flinch.
SnarlDarkSpecial559516Has a chance to lower the target’s Special Attack by one stage.
MementoDarkStatus10012Lowers the target’s Attack and Special Attack by two stages. User faints.
Play RoughFairyPhysical909012Has a chance to lower the target’s Attack by one stage.
CharmFairyStatus10020Lowers the target’s Attack by two stages.