Champions Stats & Counters
Pokédex › Sinistcha

Sinistcha — Stats & Moves (Pokémon Champions)

GrassGhost Abilities: Hospitality

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Sinistcha / Calculate damage with Sinistcha / Calculate damage against Sinistcha

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
71
146178
Attack
60
80112123
Defense
106
126158173
Sp. Atk
121
141173190
Sp. Def
80
100132145
Speed
70
90122134

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireIceFlyingGhostDark
resists (1/2)WaterElectricGrassGround
immuneNormalFighting

Learnset (35 moves)

MoveTypeCat.PowerAcc.PPEffect
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
UproarNormalSpecial9010012Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Psych UpNormalStatus12Discards the user’s stat changes and copies the target’s.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Leaf StormGrassSpecial130908Lowers the user’s Special Attack by two stages after inflicting damage.
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Energy BallGrassSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Matcha GotchaGrassSpecial809016
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Strength SapGrassStatus10012Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
Grassy TerrainGrassStatus12For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
Stun SporeGrassStatus7520Paralyzes the target.
ScaldWaterSpecial8010016Has a chance to burn the target.
Life DewWaterStatus12
Rage PowderBugStatus20Redirects the target’s single-target effects to the user for this turn.
Trick RoomPsychicStatus8For five turns, slower Pokémon will act before faster Pokémon.
Calm MindPsychicStatus20Raises the user’s Special Attack and Special Defense by one stage.
ImprisonPsychicStatus12Prevents the target from using any moves that the user also knows.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
ReflectPsychicStatus20Reduces damage from physical attacks by half.
PoltergeistGhostPhysical110908Inflicts regular damage with no additional effect.
Phantom ForceGhostPhysical9010012User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
Night ShadeGhostSpecial10016Inflicts damage equal to the user’s level.
SpiteGhostStatus10012Lowers the PP of the target’s last used move by 4.
CurseGhostStatus12Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Foul PlayDarkPhysical9510016Calculates damage with the target’s attacking stat.
Nasty PlotDarkStatus20Raises the user’s Special Attack by two stages.
MementoDarkStatus10012Lowers the target’s Attack and Special Attack by two stages. User faints.
Iron DefenseSteelStatus16Raises the user’s Defense by two stages.