Champions Stats & Counters
Pokédex › Sylveon

Sylveon — Stats & Moves (Pokémon Champions)

Fairy Abilities: Cute Charm, Pixilate

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Sylveon / Calculate damage with Sylveon / Calculate damage against Sylveon

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
95
170202
Attack
65
85117128
Defense
65
85117128
Sp. Atk
110
130162178
Sp. Def
130
150182200
Speed
60
80112123

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakPoisonSteel
resists (1/2)FightingBugDark
immuneDragon

Learnset (55 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Last ResortNormalPhysical1401008Can only be used after all of the user’s other moves have been used.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
CovetNormalPhysical6010020Takes the target’s item.
Quick AttackNormalPhysical4010020Inflicts regular damage with no additional effect.
FlailNormalPhysical10016Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
Hyper VoiceNormalSpecial9010012Inflicts regular damage with no additional effect.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
Weather BallNormalSpecial5010012If there be weather, this move has doubled power and the weather’s type.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
CopycatNormalStatus20Uses the target’s last used move.
TickleNormalStatus10020Lowers the target’s Attack and Defense by one stage.
YawnNormalStatus12Target sleeps at the end of the next turn.
WishNormalStatus12User will recover half its max HP at the end of the next turn.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
Psych UpNormalStatus12Discards the user’s stat changes and copies the target’s.
Baton PassNormalStatus20Allows the trainer to switch out the user and pass effects along to its replacement.
SafeguardNormalStatus20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Focus EnergyNormalStatus20Increases the user’s chance to score a critical hit.
RoarNormalStatus20Immediately ends wild battles. Forces trainers to switch Pokémon.
TrailblazeGrassPhysical5010020
Mystical FireFireSpecial7510012Has a chance to lower the target’s Special Attack by one stage.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
Mud-SlapGroundSpecial2010012Has a chance to lower the target’s accuracy by one stage.
DetectFightingStatus8Prevents any moves from hitting the user this turn.
PsychicPsychicSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
PsyshockPsychicSpecial8010012Inflicts damage based on the target’s Defense, not Special Defense.
Stored PowerPsychicSpecial2010012Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Calm MindPsychicStatus20Raises the user’s Special Attack and Special Defense by one stage.
Skill SwapPsychicStatus12User and target swap abilities.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
ReflectPsychicStatus20Reduces damage from physical attacks by half.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
CurseGhostStatus12Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
BiteDarkPhysical6010020Has a chance to make the target flinch.
Fake TearsDarkStatus10020Lowers the target’s Special Defense by two stages.
Play RoughFairyPhysical909012Has a chance to lower the target’s Attack by one stage.
Misty ExplosionFairySpecial1001008Inflicts regular damage with no additional effect.
MoonblastFairySpecial9510016Has a chance to lower the target’s Special Attack by one stage.
Alluring VoiceFairySpecial8010012
Dazzling GleamFairySpecial8010012Inflicts regular damage with no additional effect.
Draining KissFairySpecial5010012Drains 75% of the damage inflicted to heal the user.
Baby-Doll EyesFairyStatus10020Lowers the target’s Attack by one stage.
Misty TerrainFairyStatus12For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
CharmFairyStatus10020Lowers the target’s Attack by two stages.