Champions Stats & Counters
Pokédex › Trevenant

Trevenant — Stats & Moves (Pokémon Champions)

GhostGrass Abilities: Natural Cure, Frisk, Harvest

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Trevenant / Calculate damage with Trevenant / Calculate damage against Trevenant

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
85
160192
Attack
110
130162178
Defense
76
96128140
Sp. Atk
65
85117128
Sp. Def
82
102134147
Speed
56
76108118

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireIceFlyingGhostDark
resists (1/2)WaterElectricGrassGround
immuneNormalFighting

Learnset (73 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Psych UpNormalStatus12Discards the user’s stat changes and copies the target’s.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
SafeguardNormalStatus20Protects the user’s field from major status ailments and confusion for five turns.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
SwaggerNormalStatus8516Raises the target’s Attack by two stages and confuses the target.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
DisableNormalStatus10020Disables the target’s last used move for 1-8 turns.
Wood HammerGrassPhysical12010016User receives 1/3 the damage inflicted in recoil.
Seed BombGrassPhysical8010016Inflicts regular damage with no additional effect.
Horn LeechGrassPhysical7510010Drains half the damage inflicted to heal the user.
Grassy GlideGrassPhysical5510020Inflicts regular damage with no additional effect.
TrailblazeGrassPhysical5010020
Leaf StormGrassSpecial130908Lowers the user’s Special Attack by two stages after inflicting damage.
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Energy BallGrassSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Grass KnotGrassSpecial10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Grassy TerrainGrassStatus12For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
Forest’s CurseGrassStatus10020Adds Grass to the target’s types.
IngrainGrassStatus20Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GrowthNormalStatus20Raises the user’s Attack and Special Attack by one stage.
Leech SeedGrassStatus9012Seeds the target, stealing HP from it every turn.
Burning JealousyFireSpecial701008Inflicts regular damage with no additional effect.
Will-O-WispFireStatus8516Burns the target.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
X-ScissorBugPhysical8010016Inflicts regular damage with no additional effect.
Skitter SmackBugPhysical709012Inflicts regular damage with no additional effect.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Poison JabPoisonPhysical8010020Has a chance to poison the target.
ToxicPoisonStatus9012Badly poisons the target, inflicting more damage every turn.
EarthquakeGroundPhysical10010012Inflicts regular damage and can hit Dig users.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
HazeIceStatus20Resets all Pokémon’s stats, accuracy, and evasion.
Drain PunchFightingPhysical7510012Drains half the damage inflicted to heal the user.
Focus BlastFightingSpecial120708Has a chance to lower the target’s Special Defense by one stage.
PsychicPsychicSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Psychic NoisePsychicSpecial7510012
Ally SwitchPsychicStatus16User switches places with the friendly Pokémon opposite it.
Trick RoomPsychicStatus8For five turns, slower Pokémon will act before faster Pokémon.
Calm MindPsychicStatus20Raises the user’s Special Attack and Special Defense by one stage.
ImprisonPsychicStatus12Prevents the target from using any moves that the user also knows.
Skill SwapPsychicStatus12User and target swap abilities.
TrickPsychicStatus10012User and target swap items.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
ReflectPsychicStatus20Reduces damage from physical attacks by half.
PoltergeistGhostPhysical110908Inflicts regular damage with no additional effect.
Phantom ForceGhostPhysical9010012User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Shadow ClawGhostPhysical7010016Has an increased chance for a critical hit.
Shadow PunchGhostPhysical6020Never misses.
Shadow BallGhostSpecial8010016Has a chance to lower the target’s Special Defense by one stage.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
Night ShadeGhostSpecial10016Inflicts damage equal to the user’s level.
Destiny BondGhostStatus8If the user faints this turn, the target automatically will, too.
SpiteGhostStatus10012Lowers the PP of the target’s last used move by 4.
CurseGhostStatus12Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Confuse RayGhostStatus10012Confuses the target.
Foul PlayDarkPhysical9510016Calculates damage with the target’s attacking stat.
Lash OutDarkPhysical751008Inflicts regular damage with no additional effect.
Sucker PunchDarkPhysical701008Only works if the target is about to use a damaging move.
Knock OffDarkPhysical6510020Target drops its held item.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
ThiefDarkPhysical6010020Takes the target’s item.
Dark PulseDarkSpecial8010016Has a chance to make the target flinch.