Champions Stats & Counters
Pokédex › Tsareena

Tsareena — Stats & Moves (Pokémon Champions)

Grass Abilities: Leaf Guard, Queenly Majesty, Sweet Veil

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Tsareena / Calculate damage with Tsareena / Calculate damage against Tsareena

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
72
147179
Attack
120
140172189
Defense
98
118150165
Sp. Atk
50
70102112
Sp. Def
98
118150165
Speed
72
92124136

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakFireIcePoisonFlyingBug
resists (1/2)WaterElectricGrassGround

Learnset (54 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Mega KickNormalPhysical120758Inflicts regular damage with no additional effect.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Rapid SpinNormalPhysical5010020Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
EndeavorNormalPhysical1008Lowers the target’s HP to equal the user’s.
FlailNormalPhysical10016Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
AcupressureNormalStatus20Raises one of a friendly Pokémon’s stats at random by two stages.
Teeter DanceNormalStatus10020Confuses the target.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
Sweet ScentNormalStatus10020Lowers the target’s evasion by one stage.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
SwaggerNormalStatus8516Raises the target’s Attack by two stages and confuses the target.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Solar BladeGrassPhysical12510012Requires a turn to charge before attacking.
Power WhipGrassPhysical1208512Inflicts regular damage with no additional effect.
Petal BlizzardGrassPhysical9010016Inflicts regular damage.
Trop KickGrassPhysical8510016Lowers the target’s Attack by one stage after inflicting damage.
Seed BombGrassPhysical8010016Inflicts regular damage with no additional effect.
Grassy GlideGrassPhysical5510020Inflicts regular damage with no additional effect.
TrailblazeGrassPhysical5010020
Bullet SeedGrassPhysical2510020Hits 2-5 times in one turn.
Leaf StormGrassSpecial130908Lowers the user’s Special Attack by two stages after inflicting damage.
Solar BeamGrassSpecial12010012Requires a turn to charge before attacking.
Energy BallGrassSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Giga DrainGrassSpecial7510012Drains half the damage inflicted to heal the user.
Grass KnotGrassSpecial10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Grassy TerrainGrassStatus12For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
SynthesisGrassStatus8Heals the user by half its max HP. Affected by weather.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
U-turnBugPhysical7010020User must switch out after attacking.
BounceFlyingPhysical85858User bounces high into the air, dodging all attacks, and hits next turn.
AcrobaticsFlyingPhysical5510016Has double power if the user has no held item.
Triple AxelIcePhysical209012Inflicts regular damage with no additional effect.
High Jump KickFightingPhysical1309012If the user misses, it takes half the damage it would have inflicted in recoil.
Low SweepFightingPhysical6510020Lowers the target’s Speed by one stage.
Low KickFightingPhysical10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Zen HeadbuttPsychicPhysical809016Has a chance to make the target flinch.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
ReflectPsychicStatus20Reduces damage from physical attacks by half.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
Knock OffDarkPhysical6510020Target drops its held item.
PaybackDarkPhysical5010012Power is doubled if the target has already moved this turn.
FlingDarkPhysical10012Throws held item at the target; power depends on the item.
TauntDarkStatus10020For the next few turns, the target can only use damaging moves.
Play RoughFairyPhysical909012Has a chance to lower the target’s Attack by one stage.
Dazzling GleamFairySpecial8010012Inflicts regular damage with no additional effect.
Draining KissFairySpecial5010012Drains 75% of the damage inflicted to heal the user.
Aromatic MistFairyStatus20Raises a selected ally’s Special Defense by one stage.
CharmFairyStatus10020Lowers the target’s Attack by two stages.