Champions Stats & Counters
Pokédex › Tyranitar

Tyranitar — Stats & Moves (Pokémon Champions)

RockDark Abilities: Sand Stream

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Tyranitar / Calculate damage with Tyranitar / Calculate damage against Tyranitar

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
100
175207
Attack
134
154186204
Defense
110
130162178
Sp. Atk
95
115147161
Sp. Def
100
120152167
Speed
61
81113124

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

4x weakFighting
2x weakWaterGrassGroundBugSteelFairy
resists (1/2)NormalFirePoisonFlyingGhostDark
immunePsychic

Learnset (92 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Double-EdgeNormalPhysical12010016User receives 1/3 the damage inflicted in recoil.
ThrashNormalPhysical12010012Hits every turn for 2-3 turns, then confuses the user.
Mega KickNormalPhysical120758Inflicts regular damage with no additional effect.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
UproarNormalSpecial9010012Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Helping HandNormalStatus20Ally’s next move inflicts half more damage.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
SwaggerNormalStatus8516Raises the target’s Attack by two stages and confuses the target.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Focus EnergyNormalStatus20Increases the user’s chance to score a critical hit.
ScreechNormalStatus8520Lowers the target’s Defense by two stages.
RoarNormalStatus20Immediately ends wild battles. Forces trainers to switch Pokémon.
Fire PunchFirePhysical7510016Has a chance to burn the target.
Fire FangFirePhysical659516Has a chance to burn the target and a chance to make the target flinch.
Fire BlastFireSpecial110858Has a chance to burn the target.
FlamethrowerFireSpecial9010016Has a chance to burn the target.
Sunny DayFireStatus8Changes the weather to sunny for five turns.
Hydro PumpWaterSpecial110808Inflicts regular damage with no additional effect.
Muddy WaterWaterSpecial908512Has a chance to lower the target’s accuracy by one stage.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
Rain DanceWaterStatus8Changes the weather to rain for five turns.
Thunder PunchElectricPhysical7510016Has a chance to paralyze the target.
Thunder FangElectricPhysical659516Has a chance to paralyze the target and a chance to make the target flinch.
ThunderElectricSpecial1107012Has a chance to paralyze the target.
ThunderboltElectricSpecial9010016Has a chance to paralyze the target.
Thunder WaveElectricStatus9020Paralyzes the target.
Aerial AceFlyingPhysical6020Never misses.
Stone EdgeRockPhysical100808Has an increased chance for a critical hit.
Rock SlideRockPhysical759012Has a chance to make the target flinch.
Rock TombRockPhysical609516Has a chance to lower the target’s Speed by one stage.
Smack DownRockPhysical5010016Removes any immunity to Ground damage.
Rock BlastRockPhysical259012Hits 2-5 times in one turn.
Power GemRockSpecial8010020Inflicts regular damage with no additional effect.
Ancient PowerRockSpecial601008Has a chance to raise all of the user’s stats by one stage.
Stealth RockRockStatus20Causes damage when opposing Pokémon switch in.
SandstormRockStatus8Changes the weather to a sandstorm for five turns.
EarthquakeGroundPhysical10010012Inflicts regular damage and can hit Dig users.
High HorsepowerGroundPhysical959512Inflicts regular damage with no additional effect.
DigGroundPhysical8010012User digs underground, dodging all attacks, and hits next turn.
Stomping TantrumGroundPhysical7510012Has double power if the user’s last move failed.
BulldozeGroundPhysical6010020Has a chance to lower the target’s Speed by one stage.
Sand TombGroundPhysical358516Prevents the target from fleeing and inflicts damage for 2-5 turns.
Earth PowerGroundSpecial9010012Has a chance to lower the target’s Special Defense by one stage.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
Mud-SlapGroundSpecial2010012Has a chance to lower the target’s accuracy by one stage.
Ice PunchIcePhysical7510016Has a chance to freeze the target.
Ice FangIcePhysical659516Has a chance to freeze the target and a chance to make the target flinch.
AvalancheIcePhysical6010012Inflicts double damage if the user takes damage before attacking this turn.
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
Focus PunchFightingPhysical15010020If the user takes damage before attacking, the attack is canceled.
SuperpowerFightingPhysical1201008Lowers the user’s Attack and Defense by one stage after inflicting damage.
Body PressFightingPhysical8010012
Brick BreakFightingPhysical7510016Destroys Reflect and Light Screen.
Low KickFightingPhysical10020Inflicts more damage to heavier targets, with a maximum of 120 power.
Focus BlastFightingSpecial120708Has a chance to lower the target’s Special Defense by one stage.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
Shadow ClawGhostPhysical7010016Has an increased chance for a critical hit.
SpiteGhostStatus10012Lowers the PP of the target’s last used move by 4.
CurseGhostStatus12Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
OutrageDragonPhysical12010012Hits every turn for 2-3 turns, then confuses the user.
Dragon ClawDragonPhysical8010016Inflicts regular damage with no additional effect.
Breaking SwipeDragonPhysical6010016Lowers the target’s Attack by one stage after inflicting damage.
Dragon TailDragonPhysical609012Ends wild battles. Forces trainers to switch Pokémon.
Dragon PulseDragonSpecial8510012Inflicts regular damage with no additional effect.
Dragon DanceDragonStatus20Raises the user’s Attack and Speed by one stage.
Foul PlayDarkPhysical9510016Calculates damage with the target’s attacking stat.
CrunchDarkPhysical8010016Has a chance to lower the target’s Defense by one stage.
Lash OutDarkPhysical751008Inflicts regular damage with no additional effect.
Knock OffDarkPhysical6510020Target drops its held item.
Brutal SwingDarkPhysical6010020Inflicts regular damage with no additional effect.
AssuranceDarkPhysical6010012Power is doubled if the target has already received damage this turn.
BiteDarkPhysical6010020Has a chance to make the target flinch.
PaybackDarkPhysical5010012Power is doubled if the target has already moved this turn.
FlingDarkPhysical10012Throws held item at the target; power depends on the item.
Dark PulseDarkSpecial8010016Has a chance to make the target flinch.
SnarlDarkSpecial559516Has a chance to lower the target’s Special Attack by one stage.
TauntDarkStatus10020For the next few turns, the target can only use damaging moves.
Iron TailSteelPhysical1007516Has a chance to lower the target’s Defense by one stage.
Iron HeadSteelPhysical8010016Has a chance to make the target flinch.
Hard PressSteelPhysical10012
Heavy SlamSteelPhysical10012Power is higher when the user weighs more than the target, up to a maximum of 120.
Iron DefenseSteelStatus16Raises the user’s Defense by two stages.