Builds › Armarouge
Armarouge Build & Best Moveset
FirePsychic Role: Slow Attacker
A slow attacker build put together from Armarouge's base stats. It will not move first, so the natural shape is to take a hit and answer back. Stat points go to Sp. Atk 32, HP 32, Defense 2 with a Modest nature. Base stats & learnset / How to counter Armarouge
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 85 | 32 | — | 192 |
| Attack | 60 | 0 | ↓0.9 | 72 |
| Defense | 100 | 2 | — | 122 |
| Sp. Atk | 125 | 32 | ↑1.1 | 194 |
| Sp. Def | 80 | 0 | — | 100 |
| Speed | 75 | 0 | — | 95 |
Nature: Modest (Sp. Atk ↑ / Attack ↓). Few opponents can be outsped anyway, so take the damage over the Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Armor Cannon | Fire | Special | 120 | 100 | Same-type main attack. |
| Psychic | Psychic | Special | 90 | 100 | Same-type secondary attack. |
| Energy Ball | Grass | Special | 90 | 100 | Coverage with a Grass-type move. |
| Calm Mind | Psychic | Status | — | — | Set up and create a win condition in one turn. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.