Builds › Mega Malamar
Mega Malamar Build & Best Moveset
DarkPsychic Role: Balanced
A balanced build put together from Mega Malamar's base stats. No single number stands out, so moves and the held item decide its role. Stat points go to Attack 32, Speed 32, HP 2 with a Adamant nature. Base stats & learnset / How to counter Mega Malamar
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 86 | 2 | — | 163 |
| Attack | 102 | 32 | ↑1.1 | 169 |
| Defense | 88 | 0 | — | 108 |
| Sp. Atk | 98 | 0 | ↓0.9 | 106 |
| Sp. Def | 120 | 0 | — | 140 |
| Speed | 88 | 32 | — | 140 |
Nature: Adamant (Attack ↑ / Sp. Atk ↓). Few opponents can be outsped anyway, so take the damage over the Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Throat Chop | Dark | Physical | 80 | 100 | Same-type main attack. |
| Zen Headbutt | Psychic | Physical | 80 | 90 | Same-type secondary attack. |
| Superpower | Fighting | Physical | 120 | 100 | Coverage with a Fighting-type move. |
| Protect | Normal | Status | — | — | Scout and buy chip-damage turns. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.