Champions Stats & Counters
Pokédex › Toxapex

Toxapex — Stats & Moves (Pokémon Champions)

PoisonWater Abilities: Merciless, Limber, Regenerator

Pokémon Champions data at Lv50 with the game's fixed 32 IVs. Best counters to Toxapex / Calculate damage with Toxapex / Calculate damage against Toxapex

Base stats and actual values (Lv50)

StatBase0 pts32 pts32 pts, +nature
HP
50
125157
Attack
63
83115126
Defense
152
172204224
Sp. Atk
53
73105115
Sp. Def
142
162194213
Speed
35
558795

Champions uses stat points instead of EVs: each point adds +1, max 32 per stat, 66 total. Nature multiplies after points are added (verified in-game).

Type matchups (defense)

2x weakElectricGroundPsychic
resists (1/2)FireWaterIceFightingPoisonBugSteelFairy

Learnset (51 moves)

MoveTypeCat.PowerAcc.PPEffect
Giga ImpactNormalPhysical150908User foregoes its next turn to recharge.
Body SlamNormalPhysical8510016Has a chance to paralyze the target.
FacadeNormalPhysical7010020Power doubles if user is burned, paralyzed, or poisoned.
Hyper BeamNormalSpecial150908User foregoes its next turn to recharge.
RoundNormalSpecial6010016Has double power if it’s used more than once per turn.
SnoreNormalSpecial5010016Has a chance to make the target flinch. Only works if the user is sleeping.
Spit UpNormalSpecial10012Power is 100 times the amount of energy Stockpiled.
SwallowNormalStatus12Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
StockpileNormalStatus20Stores energy up to three times for use with Spit Up and Swallow.
Pain SplitNormalStatus20Sets the user’s and targets’s HP to the average of their current HP.
Sleep TalkNormalStatus12Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
EndureNormalStatus12Prevents the user’s HP from lowering below 1 this turn.
Scary FaceNormalStatus10012Lowers the target’s Speed by two stages.
ProtectNormalStatus8Prevents any moves from hitting the user this turn.
SubstituteNormalStatus12Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
RecoverNormalStatus8Heals the user by half its max HP.
LiquidationWaterPhysical8510012Has a chance to lower the target’s Defense by one stage.
Hydro PumpWaterSpecial110808Inflicts regular damage with no additional effect.
Muddy WaterWaterSpecial908512Has a chance to lower the target’s accuracy by one stage.
SurfWaterSpecial9010016Inflicts regular damage and can hit Dive users.
Water PulseWaterSpecial6010020Has a chance to confuse the target.
Chilling WaterWaterSpecial5010020
Rain DanceWaterStatus8Changes the weather to rain for five turns.
LungeBugPhysical8010016Lowers the target’s Attack by one stage after inflicting damage.
PounceBugPhysical5010020
Pin MissileBugPhysical259520Hits 2-5 times in one turn.
InfestationBugSpecial2010020Prevents the target from fleeing and inflicts damage for 2-5 turns.
Smack DownRockPhysical5010016Removes any immunity to Ground damage.
Wide GuardRockStatus12Prevents any multi-target moves from hitting friendly Pokémon this turn.
Gunk ShotPoisonPhysical120808Has a chance to poison the target.
Poison JabPoisonPhysical8010020Has a chance to poison the target.
Cross PoisonPoisonPhysical7010020Has an increased chance for a critical hit and a chance to poison the target.
Sludge WavePoisonSpecial9510012Has a chance to poison the target.
Sludge BombPoisonSpecial9010012Has a chance to poison the target.
VenoshockPoisonSpecial6510012Inflicts double damage if the target is Poisoned.
Acid SprayPoisonSpecial4010020Lowers the target’s Special Defense by two stages.
Baneful BunkerPoisonStatus8Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it.
Toxic SpikesPoisonStatus20Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
ToxicPoisonStatus9012Badly poisons the target, inflicting more damage every turn.
Mud ShotGroundSpecial559516Has a chance to lower the target’s Speed by one stage.
Ice SpinnerIcePhysical8010016
BlizzardIceSpecial110708Has a chance to freeze the target.
Ice BeamIceSpecial9010012Has a chance to freeze the target.
Icy WindIceSpecial559516Has a chance to lower the target’s Speed by one stage.
HazeIceStatus20Resets all Pokémon’s stats, accuracy, and evasion.
RestPsychicStatus8User sleeps for two turns, completely healing itself.
Light ScreenPsychicStatus20Reduces damage from special attacks by 50% for five turns.
HexGhostSpecial6510012Has double power if the target has a major status ailment.
BiteDarkPhysical6010020Has a chance to make the target flinch.
PaybackDarkPhysical5010012Power is doubled if the target has already moved this turn.
Iron DefenseSteelStatus16Raises the user’s Defense by two stages.