Builds › Simisear
Simisear Build & Best Moveset
Fire Role: Balanced
A balanced build put together from Simisear's base stats. No single number stands out, so moves and the held item decide its role. Stat points go to Attack 32, Speed 32, HP 2 with a Adamant nature. Base stats & learnset / How to counter Simisear
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 75 | 2 | — | 152 |
| Attack | 98 | 32 | ↑1.1 | 165 |
| Defense | 63 | 0 | — | 83 |
| Sp. Atk | 98 | 0 | ↓0.9 | 106 |
| Sp. Def | 63 | 0 | — | 83 |
| Speed | 101 | 32 | — | 153 |
Nature: Adamant (Attack ↑ / Sp. Atk ↓). Few opponents can be outsped anyway, so take the damage over the Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Flare Blitz | Fire | Physical | 120 | 100 | Same-type main attack. |
| Superpower | Fighting | Physical | 120 | 100 | Coverage with a Fighting-type move. |
| Gunk Shot | Poison | Physical | 120 | 80 | Coverage with a Poison-type move. |
| Protect | Normal | Status | — | — | Scout and buy chip-damage turns. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.