Builds › Hippowdon
Hippowdon Build & Best Moveset
Ground Role: Slow Attacker
A slow attacker build put together from Hippowdon's base stats. It will not move first, so the natural shape is to take a hit and answer back. Stat points go to Attack 32, HP 32, Defense 2 with a Adamant nature. Base stats & learnset / How to counter Hippowdon
Stat point spread (66 total, max 32 per stat)
| Stat | Base | Points | Nature | Actual (Lv50) |
|---|---|---|---|---|
| HP | 108 | 32 | — | 215 |
| Attack | 112 | 32 | ↑1.1 | 180 |
| Defense | 118 | 2 | — | 140 |
| Sp. Atk | 68 | 0 | ↓0.9 | 79 |
| Sp. Def | 72 | 0 | — | 92 |
| Speed | 47 | 0 | — | 67 |
Nature: Adamant (Attack ↑ / Sp. Atk ↓). Few opponents can be outsped anyway, so take the damage over the Speed.
Best moveset
| Move | Type | Cat. | Power | Acc. | Role |
|---|---|---|---|---|---|
| Earthquake | Ground | Physical | 100 | 100 | Same-type main attack. |
| Superpower | Fighting | Physical | 120 | 100 | Coverage with a Fighting-type move. |
| Double-Edge | Normal | Physical | 120 | 100 | Coverage with a Normal-type move. |
| Protect | Normal | Status | — | — | Scout and buy chip-damage turns. |
Held item options
This build is generated mechanically from base stats and the learnset, so treat it as a starting point and shift the spread or a move to suit what you expect to face.