Moves › Priority Moves
Priority Moves (12) — Moves that act before the opponent, even at a Speed disadvantage
Moves that let the user act first regardless of Speed. Essential for finishing off a target inside Focus Sash range, or for dealing with faster attackers.
| Move | Type | Category | Power | Accuracy | Effect |
|---|---|---|---|---|---|
| Extreme Speed | Normal | Physical | 80 | 100 | Inflicts regular damage with no additional effect. |
| Upper Hand | Fighting | Physical | 65 | 100 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Jet Punch | Water | Physical | 60 | 100 | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
| Accelerock | Rock | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Aqua Jet | Water | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Bullet Punch | Steel | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Ice Shard | Ice | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Mach Punch | Fighting | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Quick Attack | Normal | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Shadow Sneak | Ghost | Physical | 40 | 100 | Inflicts regular damage with no additional effect. |
| Vacuum Wave | Fighting | Special | 40 | 100 | Inflicts regular damage with no additional effect. |
| Quick Guard | Fighting | Status | — | — | Prevents any priority moves from hitting friendly Pokémon this turn. |
Other themes: Multi-Hit Moves / Recovery Moves / HP-Draining Moves / High-Power Moves / Status-Inflicting Moves